Stone River eLearning – Learn Level Design with Blender and Unity 3D
$99.00 Original price was: $99.00.$33.25Current price is: $33.25.
Whether you’re still coming to grips with level design or already have a wealth of experience under your belt
Stone River eLearning – Learn Level Design with Blender and Unity 3D
Level design is a critical component to all games, but a component that can be difficult to get right. Anyone with graphics experience can in theory create a functioning single level game; but creating a game that’s interesting and enjoyable as well as functional takes some finesse. Mastering Blender and Unity 3D is a sure fire way to make your game level design all of this, and more.
Develop your level design skills to the highest standard
1.Understand game level design in both conceptual and practical terms
2.Design 3D models for game levels
3.Create textures through Photoshop
4.Construct and operate a full game level on Unity 3D
Construct multi-level games using versatile programs
Blender and Unity 3D are both open source programs used by games designers all over the world. Developed by their community of users, they construct games that operate on almost all platforms; from consoles and desktops to mobile and websites. Gaining a knowledge of both programs is hugely beneficial to any game developer, as it fine-tunes your insight and intuition for creating multi-faceted, compelling and exciting game levels. Whether you’re still coming to grips with level design or already have a wealth of experience under your belt, learning level design with Blender and Unity 3D will ensure your skills are up to date and flawless.
Course Overview
This course includes over 66 lectures and 5 hours of content, suited to anyone with a basic understanding of Blender and Unity 3D. If your interests lie in level design, 3D modelling or texturing, then this course is for you.
You’ll first learn about the concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop. You will then move on to modular design and complete basic object manipulation tasks; the first step to creating a full game level.
You will go through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn. Then, you’ll add intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking.
Get immediately download Stone River eLearning – Learn Level Design with Blender and Unity 3D
Reviews and quizzes have been incorporated into each section of this course so that the material covered is constantly refreshed. On completion, you will take away an up to date skill set in Unity 3D and Blender. You will have an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.
Course Curriculum
Introduction to the course
Introduction to the Course (1:22)
What is Level design (1:38)
Setting goals and getting references (1:17)
Planning out your level (1:26)
Draw out a level in Photoshop (6:00)
Review of Designing a Level (2:09)
Section 1 Quiz
Modular Design in Blender
Modular Design and Modeling Introduction (0:23)
Modular Design and Asset List (1:47)
Navigating in Blender and Basic Object Manipulation (5:25)
Making the Floor Piece (10:39)
Making the Ceiling Piece (3:27)
Making some Wall Pieces (8:26)
Making the Wall End and Wall with Opening Pieces (5:32)
Making the Catwalk Pieces (10:30)
Modular Design Review (2:26)
Section 2 Quiz
Creating the Focal Point
Creating the Focal Point Introduction (0:16)
Designing the Focal Point (1:21)
Making the Focal Point (8:28)
Adding Detail to the Focal Point (8:03)
Focal Point Review (0:51)
Section 3 Quiz
Creating Props
Creating the Props and Miscellaneous Objects Introduction (0:20)
Why and how to fill in a level (1:54)
Making the Box (2:47)
Making a Table (6:33)
Making the Variations of Props (5:06)
Making the Miscellaneous Pieces (3:44)
Review of Props and their Uses (4:57)
Section 4 Quiz
Texturing our Level
UV unwrapping Introduction (0:15)
Texturing Overview (3:48)
UV unwrapping Modular Environment Pieces (10:47)
UV unwrapping Props (8:09)
UV unwrapping miscellaneous Pieces (2:59)
UV unwrapping the focal point (10:48)
Putting UVs in a atlas and other ways to reduce textures (7:32)
Improving the Prop Layouts (4:47)
Baking AO (5:32)
Texturing Review (1:30)
Section 5 Quiz
Creating Textures
Creating the Textures Introduction (0:28)
Creating Textures and Color Theory Overview (2:38)
Creating the Wall Texture (8:53)
Creating the Catwalk Texture (8:20)
Creating the Ceiling and Floor Texture (5:38)
Creating the Box Texture (3:54)
Creating the Table Texture (8:17)
Creating the Pillar and Fuel Canister Textures (10:07)
Creating the Base Texture for the Focal Point (5:54)
Adding Detail to the Focal Point Texture (5:33)
Creating Textures Review (2:25)
Section 6 Quiz
Building the Level in Unity
Building the Level with Unity Introduction (0:28)
Intro to Unity (4:09)
Exporting FBX and creating Unity Project (4:05)
Exporting the Modular Environment Pieces (3:42)
Exporting the Props and other Pieces (1:06)
Importing Focal Point Texture and Creating a Material (5:24)
Importing the rest of the Textures and Creating the other Materials (5:36)
Making a Focal Point Prefab (3:22)
Making the Rest of the Prefabs (2:10)
Creating the Terrain (8:05)
Making the Platforms (10:20)
Placing the Platforms and Platforming Sections (8:33)
Creating the First two Buildings and Interiors (9:40)
Creating the Final Building and Interior (7:02)
Adding the Props to the Level (7:01)
Lighting The Level (8:25)
Finishing Touches (7:07)
Building the Level Review (2:58)
Section 7 Quiz
Conclusion
Course Review (2:28)
More places to Improve Your Level Design Skills (2:07)
Get immediately download Stone River eLearning – Learn Level Design with Blender and Unity 3D
We guarantee that all our online courses will meet or exceed your expectations.If you are not 100% satisfied with a course – for any reason at all – simply request a full refund.
“Worth it! Very detailed course that really helped me with my game’s level design. Instructor was easy to understand and follow. Worth the price!”
– Allyssa Smith
“This course sets out to give you the basics of level design and it accomplishes that rather well. it walks you through the process of modeling and putting together a simple level using Blender and Unity. it doesn’t cover everything but it’s a good course for a beginner in that it does teach you what you the basics need to know to get started and do a bit yourself. after this course you should be comfortable enough in blender and unity to create and use some of your own game props and modular level pieces as well as give you a good starting place to continue learning from. it won’t make you a blender or unity expert but it will certainly give you a good start on your way. it seemed like most lectures were kept fairly short and because of that it’s feels easy to pick up again later without having to worry if you have time to watch a lecture or two.”
– Josh Strawbridge
Course Features
-
Lectures
0 -
Quizzes
0 -
Duration
50 hours -
Skill level
All levels -
Language
English -
Students
400 -
Assessments
Yes
Q & A
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